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hub / github.com/atraczyk/2d-engine / TileAnimation

Method TileAnimation

engine/src/tile.h:82–87  ·  view source on GitHub ↗

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80 std::vector<unsigned int> delays;
81
82 TileAnimation ()
83 {
84 looped = true;
85 currentAtlasFrame = 0;
86 currentFrame = 0;
87 };
88
89 ~TileAnimation (){};
90

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

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