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hub / github.com/atraczyk/2d-engine / changeMasterVolume

Method changeMasterVolume

engine/src/sound.cpp:90–98  ·  view source on GitHub ↗

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88}
89
90void Sound::changeMasterVolume(float amount)
91{
92#if defined(USE_FMOD)
93 masterVolume += amount;
94 masterVolume = masterVolume > 1.0f ? 1.0f : (masterVolume < 0.0f ? 0.0f : masterVolume);
95 musicChannel->setVolume(masterVolume * musicVolume);
96 sfxChannel->setVolume(masterVolume * sfxVolume);
97#endif
98}
99
100void Sound::changeMusicVolume(float amount)
101{

Callers 1

P_pauseFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected