| 20 | int ScreenRect::iTop() { return ((int)(y)); } |
| 21 | int ScreenRect::iLeft() { return ((int)(x)); } |
| 22 | int ScreenRect::iBottom() { return ((int)(y + h)); } |
| 23 | int ScreenRect::iRight() { return ((int)(x + w)); } |
| 24 | |
| 25 | float ScreenRect::fTop() { return (y); } |