ScreenRect
| 9 | |
| 10 | //ScreenRect |
| 11 | ScreenRect::ScreenRect(float _x, float _y, float _w, float _h) |
| 12 | { |
| 13 | x = _x; y = _y; w = _w; h = _h; |
| 14 | } |
| 15 | |
| 16 | ScreenRect::~ScreenRect(void) |
| 17 | { |
nothing calls this directly
no outgoing calls
no test coverage detected