| 131 | } |
| 132 | |
| 133 | bool GamePad::hatReleased(GP_HatDirection direction) |
| 134 | { |
| 135 | return !(bHat_state[input_state][direction]) && |
| 136 | (bHat_state[input_state ^ 1][direction]); |
| 137 | } |
| 138 | |
| 139 | bool GamePad::hatDown(GP_HatDirection direction) |
| 140 | { |
no outgoing calls
no test coverage detected