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hub / github.com/atraczyk/2d-engine / hatDown

Method hatDown

engine/src/input.cpp:139–142  ·  view source on GitHub ↗

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137}
138
139bool GamePad::hatDown(GP_HatDirection direction)
140{
141 return bHat_state[input_state][direction];
142}
143
144bool GamePad::hatUp(GP_HatDirection direction)
145{

Callers 1

I_updateGameInputFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected