| 181 | float GamePad::fAxisX() { return (static_cast<float>(lAxisX) / 32767.0f); } |
| 182 | |
| 183 | float GamePad::fAxisY() { return (static_cast<float>(lAxisY) / 32767.0f); } |
| 184 | |
| 185 | float GamePad::fAxisZ() { return (static_cast<float>(lAxisZ) / 32767.0f); } |
| 186 |
nothing calls this directly
no outgoing calls
no test coverage detected