| 185 | float GamePad::fAxisZ() { return (static_cast<float>(lAxisZ) / 32767.0f); } |
| 186 | |
| 187 | float GamePad::fAxisRz() { return (static_cast<float>(lAxisRz) / 32767.0f); } |
| 188 | |
| 189 | Input::Input() {} |
| 190 |
nothing calls this directly
no outgoing calls
no test coverage detected