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/
github.com/atraczyk/2d-engine
/ buttonUp
Method
buttonUp
engine/src/input.cpp:78–78 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
76
bool Mouse::buttonDown() { return bButtons_state[input_state][0]; }
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78
bool Mouse::buttonUp() { return !bButtons_state[input_state][0]; }
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80
GamePad::GamePad()
81
{
Callers
1
I_updateProgramInput
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected