| 420 | }; |
| 421 | |
| 422 | void Game::loadConfig(const char* filename) |
| 423 | { |
| 424 | // Safe defaults if config is missing or malformed. |
| 425 | atlasInfo.sprites = {"textures/sprite01.bmp", 32, 16, 16, 32}; |
| 426 | atlasInfo.tiles = {"textures/tiles03.bmp", 16, 16, 16, 16}; |
| 427 | atlasInfo.abgs = {"textures/abg01.bmp", 2, 2, 512, 432}; |
| 428 | atlasInfo.bgs = {"textures/bg01.bmp", 2, 4, 512, 432}; |
| 429 | |
| 430 | string line; |
| 431 | ifstream file(resolveResourcePath(filename)); |
| 432 | istringstream ssf; |
| 433 | AtlasInfo* info; |
| 434 | if (file.is_open()) |
| 435 | { |
| 436 | getline(file, line); |
| 437 | if (line.compare(0, 3, "\xEF\xBB\xBF") == 0) |
| 438 | line.erase(0, 3); |
| 439 | ssf = istringstream(line); |
| 440 | info = &atlasInfo.sprites; |
| 441 | ssf >> info->file >> info->framesWide >> info->framesHigh >> |
| 442 | info->frameWidth >> info->frameHeight; |
| 443 | getline(file, line); |
| 444 | ssf = istringstream(line); |
| 445 | info = &atlasInfo.tiles; |
| 446 | ssf >> info->file >> info->framesWide >> info->framesHigh >> |
| 447 | info->frameWidth >> info->frameHeight; |
| 448 | getline(file, line); |
| 449 | ssf = istringstream(line); |
| 450 | info = &atlasInfo.abgs; |
| 451 | ssf >> info->file >> info->framesWide >> info->framesHigh >> |
| 452 | info->frameWidth >> info->frameHeight; |
| 453 | if (!getline(file, line)) |
| 454 | { |
| 455 | file.close(); |
| 456 | return; |
| 457 | } |
| 458 | ssf = istringstream(line); |
| 459 | info = &atlasInfo.bgs; |
| 460 | ssf >> info->file >> info->framesWide >> info->framesHigh >> |
| 461 | info->frameWidth >> info->frameHeight; |
| 462 | file.close(); |
| 463 | } |
| 464 | }; |
| 465 | |
| 466 | void P_pause(bool pause) |
| 467 | { |
no test coverage detected