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hub / github.com/atraczyk/2d-engine / Game

Method Game

engine/src/game.cpp:130–142  ·  view source on GitHub ↗

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128}
129
130Game::Game()
131{
132 game.menu.sliderCaptured = false;
133 game.menu.current = NULL;
134 game.menu.start.name = "Game Title";
135 game.menu.pause.name = "Pause";
136 game.menu.options.name = "Options";
137 game.menu.video.name = "Video";
138 game.menu.sound.name = "Sound";
139 game.shaders.blurValue = 10.0f;
140 game.shaders.curvValue = 0.0f;
141 game.menu.menuDarken = 0.0f;
142}
143
144void G_initializeGame()
145{

Callers

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Calls

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