| 128 | } |
| 129 | |
| 130 | Game::Game() |
| 131 | { |
| 132 | game.menu.sliderCaptured = false; |
| 133 | game.menu.current = NULL; |
| 134 | game.menu.start.name = "Game Title"; |
| 135 | game.menu.pause.name = "Pause"; |
| 136 | game.menu.options.name = "Options"; |
| 137 | game.menu.video.name = "Video"; |
| 138 | game.menu.sound.name = "Sound"; |
| 139 | game.shaders.blurValue = 10.0f; |
| 140 | game.shaders.curvValue = 0.0f; |
| 141 | game.menu.menuDarken = 0.0f; |
| 142 | } |
| 143 | |
| 144 | void G_initializeGame() |
| 145 | { |
nothing calls this directly
no outgoing calls
no test coverage detected