MCPcopy Create free account
hub / github.com/atraczyk/2d-engine / initialize

Method initialize

engine/src/entity.cpp:27–27  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

25}
26
27void SpriteAtlas::initialize(unsigned int* ptex) { texture = ptex; }
28
29void SpriteAtlas::loadFromFile(const char* filename)
30{

Callers

nothing calls this directly

Calls 1

Vector2Class · 0.85

Tested by

no test coverage detected