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/
github.com/atraczyk/2d-engine
/ initialize
Method
initialize
engine/src/entity.cpp:27–27 ·
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Source
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25
}
26
27
void SpriteAtlas::initialize(unsigned int* ptex) { texture = ptex; }
28
29
void SpriteAtlas::loadFromFile(const char* filename)
30
{
Callers
nothing calls this directly
Calls
1
Vector2
Class · 0.85
Tested by
no test coverage detected