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hub / github.com/atraczyk/2d-engine / getFrame

Method getFrame

engine/src/entity.cpp:113–116  ·  view source on GitHub ↗

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111}
112
113AnimationFrame* Entity::getFrame()
114{
115 return &frames->animations[animationState][currentAnimationFrame];
116}
117
118void Entity::populateCollisionTileArray(TileMap* pcollisionmap)
119{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected