| 1654 | } |
| 1655 | |
| 1656 | void R_setSceneOrthoMatrix() |
| 1657 | { |
| 1658 | glMatrixMode(GL_PROJECTION); |
| 1659 | glLoadIdentity(); |
| 1660 | glOrtho(0, game.renderTargets.scene.width, game.renderTargets.scene.height, |
| 1661 | 0, -1.0f, 1.0f); |
| 1662 | } |
| 1663 | |
| 1664 | void R_setMenuOrthoMatrix() |
| 1665 | { |
nothing calls this directly
no outgoing calls
no test coverage detected