| 1662 | } |
| 1663 | |
| 1664 | void R_setMenuOrthoMatrix() |
| 1665 | { |
| 1666 | glMatrixMode(GL_PROJECTION); |
| 1667 | glLoadIdentity(); |
| 1668 | glOrtho(0, game.renderTargets.menuPanel.width, |
| 1669 | game.renderTargets.menuPanel.height, 0, -1.0f, 1.0f); |
| 1670 | } |
| 1671 | |
| 1672 | void R_drawSky(RenderTarget target) |
| 1673 | { |