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hub / github.com/atraczyk/2d-engine / I_resetControls

Function I_resetControls

engine/src/game.cpp:256–259  ·  view source on GitHub ↗

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254}
255
256void I_resetControls()
257{
258 camera.toMove.x = camera.toMove.y = player.toMove.x = player.toMove.y = 0;
259}
260
261void I_zeroGameInput()
262{

Callers 3

G_initializeEventsFunction · 0.85
P_pauseFunction · 0.85
G_updateFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected