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github.com/atraczyk/2d-engine
/ I_resetControls
Function
I_resetControls
engine/src/game.cpp:256–259 ·
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Source
from the content-addressed store, hash-verified
254
}
255
256
void I_resetControls()
257
{
258
camera.toMove.x = camera.toMove.y = player.toMove.x = player.toMove.y = 0;
259
}
260
261
void I_zeroGameInput()
262
{
Callers
3
G_initializeEvents
Function · 0.85
P_pause
Function · 0.85
G_update
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected