| 284 | } |
| 285 | |
| 286 | bool G_stopEvent(std::string name) |
| 287 | { |
| 288 | for (int i = 0; i < game.events.size(); i++) |
| 289 | { |
| 290 | if (!name.compare(game.events[i].name)) |
| 291 | { |
| 292 | game.events[i].Stop(); |
| 293 | return true; |
| 294 | } |
| 295 | } |
| 296 | return false; |
| 297 | } |
| 298 | |
| 299 | void G_initializeEvents() |
| 300 | { |