Push a child entry to the children array. This should be called while building a span's child list. Don't forget to push the sentinel `(None, VertexId::DUMMY)` at the end. # Arguments `edge` - The edge leading to the child (or None for sentinel) `child` - The child span ID
(&mut self, edge: Option<SerializedGraphEdge>, child: VertexId)
| 198 | /// * `edge` - The edge leading to the child (or None for sentinel) |
| 199 | /// * `child` - The child span ID |
| 200 | pub fn push_child(&mut self, edge: Option<SerializedGraphEdge>, child: VertexId) { |
| 201 | self.children.push((edge, child)); |
| 202 | } |
| 203 | |
| 204 | /// Push a child and increment the last span's child count. |
| 205 | /// |