Check if any zombies were detected.
(&self)
| 627 | |
| 628 | /// Check if any zombies were detected. |
| 629 | pub fn has_zombies(&self) -> bool { |
| 630 | !self.zombies.is_empty() |
| 631 | } |
| 632 | |
| 633 | /// Check if any conflicts were detected (missing contexts or zombies). |
| 634 | pub fn has_conflicts(&self) -> bool { |