| 63 | |
| 64 | |
| 65 | int StackWalker::walkFP(void* ucontext, const void** callchain, int max_depth) { |
| 66 | const void* pc; |
| 67 | uintptr_t fp; |
| 68 | uintptr_t sp; |
| 69 | uintptr_t bottom = (uintptr_t)&sp + MAX_WALK_SIZE; |
| 70 | |
| 71 | StackFrame frame(ucontext); |
| 72 | if (ucontext == NULL) { |
| 73 | pc = callerPC(); |
| 74 | fp = (uintptr_t)callerFP(); |
| 75 | sp = (uintptr_t)callerSP(); |
| 76 | } else { |
| 77 | pc = (const void*)frame.pc(); |
| 78 | fp = frame.fp(); |
| 79 | sp = frame.sp(); |
| 80 | } |
| 81 | |
| 82 | int depth = 0; |
| 83 | |
| 84 | // Walk until the bottom of the stack or until the first Java frame |
| 85 | while (depth < max_depth) { |
| 86 | if (CodeHeap::contains(pc) && !(depth == 0 && frame.unwindAtomicStub(pc))) { |
| 87 | break; |
| 88 | } |
| 89 | |
| 90 | callchain[depth++] = pc; |
| 91 | |
| 92 | // Check if the next frame is below on the current stack |
| 93 | if (fp < sp || fp >= sp + MAX_FRAME_SIZE || fp >= bottom) { |
| 94 | break; |
| 95 | } |
| 96 | |
| 97 | // Frame pointer must be word aligned |
| 98 | if (!aligned(fp)) { |
| 99 | break; |
| 100 | } |
| 101 | |
| 102 | pc = stripPointer(SafeAccess::load((void**)fp + FRAME_PC_SLOT)); |
| 103 | if (inDeadZone(pc)) { |
| 104 | break; |
| 105 | } |
| 106 | |
| 107 | sp = fp + (FRAME_PC_SLOT + 1) * sizeof(void*); |
| 108 | fp = *(uintptr_t*)fp; |
| 109 | } |
| 110 | |
| 111 | return depth; |
| 112 | } |
| 113 | |
| 114 | int StackWalker::walkDwarf(void* ucontext, const void** callchain, int max_depth) { |
| 115 | const void* pc; |
nothing calls this directly
no test coverage detected