RoomHandler handles room-related requests
| 24 | |
| 25 | // RoomHandler handles room-related requests |
| 26 | type RoomHandler struct { |
| 27 | store *store.Store |
| 28 | pool *core.Pool |
| 29 | rooms map[string]*core.Room |
| 30 | } |
| 31 | |
| 32 | // NewRoomHandler creates a new RoomHandler |
| 33 | func NewRoomHandler(st store.Store, pool *core.Pool) *RoomHandler { |
nothing calls this directly
no outgoing calls
no test coverage detected