| 16 | } |
| 17 | |
| 18 | bool ModelLoader::Load(HWND hwnd, ID3D11Device * dev, ID3D11DeviceContext * devcon, std::string filename) { |
| 19 | Assimp::Importer importer; |
| 20 | |
| 21 | const aiScene* pScene = importer.ReadFile(filename, |
| 22 | aiProcess_Triangulate | |
| 23 | aiProcess_ConvertToLeftHanded); |
| 24 | |
| 25 | if (pScene == nullptr) |
| 26 | return false; |
| 27 | |
| 28 | this->directory_ = filename.substr(0, filename.find_last_of("/\\")); |
| 29 | |
| 30 | this->dev_ = dev; |
| 31 | this->devcon_ = devcon; |
| 32 | this->hwnd_ = hwnd; |
| 33 | |
| 34 | processNode(pScene->mRootNode, pScene); |
| 35 | |
| 36 | return true; |
| 37 | } |
| 38 | |
| 39 | void ModelLoader::Draw(ID3D11DeviceContext * devcon) { |
| 40 | for (size_t i = 0; i < meshes_.size(); ++i ) { |
no test coverage detected