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Method Execute

code/PostProcessing/RemoveVCProcess.cpp:77–158  ·  view source on GitHub ↗

------------------------------------------------------------------------------------------------ Executes the post processing step on the given imported data.

Source from the content-addressed store, hash-verified

75// ------------------------------------------------------------------------------------------------
76// Executes the post processing step on the given imported data.
77void RemoveVCProcess::Execute(aiScene *pScene) {
78 ASSIMP_LOG_DEBUG("RemoveVCProcess begin");
79 bool bHas = false; //,bMasked = false;
80
81 mScene = pScene;
82
83 // handle animations
84 if (configDeleteFlags & aiComponent_ANIMATIONS) {
85
86 bHas = true;
87 ArrayDelete(pScene->mAnimations, pScene->mNumAnimations);
88 }
89
90 // handle textures
91 if (configDeleteFlags & aiComponent_TEXTURES) {
92 bHas = true;
93 ArrayDelete(pScene->mTextures, pScene->mNumTextures);
94 }
95
96 // handle materials
97 if (configDeleteFlags & aiComponent_MATERIALS && pScene->mNumMaterials) {
98 bHas = true;
99 for (unsigned int i = 1; i < pScene->mNumMaterials; ++i)
100 delete pScene->mMaterials[i];
101
102 pScene->mNumMaterials = 1;
103 aiMaterial *helper = (aiMaterial *)pScene->mMaterials[0];
104 ai_assert(nullptr != helper);
105 helper->Clear();
106
107 // gray
108 aiColor3D clr(0.6f, 0.6f, 0.6f);
109 helper->AddProperty(&clr, 1, AI_MATKEY_COLOR_DIFFUSE);
110
111 // add a small ambient color value
112 clr = aiColor3D(0.05f, 0.05f, 0.05f);
113 helper->AddProperty(&clr, 1, AI_MATKEY_COLOR_AMBIENT);
114
115 aiString s;
116 s.Set("Dummy_MaterialsRemoved");
117 helper->AddProperty(&s, AI_MATKEY_NAME);
118 }
119
120 // handle light sources
121 if (configDeleteFlags & aiComponent_LIGHTS) {
122 bHas = true;
123 ArrayDelete(pScene->mLights, pScene->mNumLights);
124 }
125
126 // handle camneras
127 if (configDeleteFlags & aiComponent_CAMERAS) {
128 bHas = true;
129 ArrayDelete(pScene->mCameras, pScene->mNumCameras);
130 }
131
132 // handle meshes
133 if (configDeleteFlags & aiComponent_MESHES) {
134 bHas = true;

Callers

nothing calls this directly

Calls 5

ArrayDeleteFunction · 0.85
aiColor3DClass · 0.50
ClearMethod · 0.45
AddPropertyMethod · 0.45
SetMethod · 0.45

Tested by

no test coverage detected