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Function releaseMesh

code/AssetLib/Irr/IRRMeshLoader.cpp:97–102  ·  view source on GitHub ↗

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95}
96
97static void releaseMesh(aiMesh **mesh) {
98 if (*mesh != nullptr) {
99 delete *mesh;
100 *mesh = nullptr;
101 }
102}
103
104// ------------------------------------------------------------------------------------------------
105// Imports the given file into the given scene structure.

Callers 1

InternReadFileMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected