(start, end)
| 6 | var values = new stdlib.Float64Array(buffer); |
| 7 | |
| 8 | function logSum(start, end) { |
| 9 | start = start|0; |
| 10 | end = end|0; |
| 11 | |
| 12 | var sum = 0.0, p = 0, q = 0; |
| 13 | |
| 14 | // asm.js forces byte addressing of the heap by requiring shifting by 3 |
| 15 | for (p = start << 3, q = end << 3; (p|0) < (q|0); p = (p + 8)|0) { |
| 16 | sum = sum + +log(values[p>>3]); |
| 17 | } |
| 18 | |
| 19 | return +sum; |
| 20 | } |
| 21 | |
| 22 | function geometricMean(start, end) { |
| 23 | start = start|0; |