| 57 | virtual bool isFloating() const { return false; } |
| 58 | |
| 59 | virtual bool handleEvent(os::Event& ev) |
| 60 | { |
| 61 | switch (ev.type()) { |
| 62 | case os::Event::CloseWindow: return false; |
| 63 | |
| 64 | case os::Event::ResizeWindow: redraw(); break; |
| 65 | |
| 66 | case os::Event::KeyDown: |
| 67 | if (ev.scancode() == os::kKeyEsc) |
| 68 | return false; |
| 69 | else if (ev.scancode() == os::kKeyEnter || ev.scancode() == os::kKeyEnterPad) |
| 70 | onEnterKey(); |
| 71 | break; |
| 72 | |
| 73 | default: break; |
| 74 | } |
| 75 | return true; |
| 76 | } |
| 77 | |
| 78 | protected: |
| 79 | virtual void onRedraw(os::Surface* surface, const gfx::Rect& rc) {} |