| 31 | } |
| 32 | |
| 33 | int app_main(int argc, char* argv[]) |
| 34 | { |
| 35 | SystemRef system = System::make(); |
| 36 | system->setAppMode(AppMode::GUI); |
| 37 | |
| 38 | WindowRef window = system->makeWindow(400, 300); |
| 39 | |
| 40 | // Set the title bar caption of the native window. |
| 41 | window->setTitle("Hello World"); |
| 42 | |
| 43 | // We can change the cursor to use when the mouse is above this |
| 44 | // window, this line is not required because by default the native |
| 45 | // cursor to be shown in a window is the arrow. |
| 46 | window->setCursor(NativeCursor::Arrow); |
| 47 | |
| 48 | system->handleWindowResize = draw_window; |
| 49 | |
| 50 | // On macOS: With finishLaunching() we start processing |
| 51 | // NSApplicationDelegate events. After calling this we'll start |
| 52 | // receiving Event::DropFiles events. It's a way to say "ok |
| 53 | // we're ready to process messages" |
| 54 | system->finishLaunching(); |
| 55 | |
| 56 | // On macOS, when we compile the program outside an app bundle, we |
| 57 | // must active the app explicitly if we want to put the app on the |
| 58 | // front. Remove this if you're planning to distribute your app on a |
| 59 | // bundle or enclose it in something like #ifdef _DEBUG/#endif |
| 60 | system->activateApp(); |
| 61 | |
| 62 | // Wait until a key is pressed or the window is closed |
| 63 | EventQueue* queue = system->eventQueue(); |
| 64 | bool running = true; |
| 65 | bool redraw = true; |
| 66 | while (running) { |
| 67 | if (redraw) { |
| 68 | const bool isVisible = window->isVisible(); |
| 69 | |
| 70 | redraw = false; |
| 71 | draw_window(window.get()); |
| 72 | |
| 73 | if (!isVisible) |
| 74 | window->setVisible(true); |
| 75 | } |
| 76 | // Wait for an event in the queue, the "true" parameter indicates |
| 77 | // that we'll wait for a new event, and the next line will not be |
| 78 | // processed until we receive a new event. If we use "false" and |
| 79 | // there is no events in the queue, we receive an "ev.type() == Event::None |
| 80 | Event ev; |
| 81 | queue->getEvent(ev); |
| 82 | |
| 83 | switch (ev.type()) { |
| 84 | case Event::CloseApp: |
| 85 | case Event::CloseWindow: running = false; break; |
| 86 | |
| 87 | case Event::KeyDown: |
| 88 | switch (ev.scancode()) { |
| 89 | case kKeyEsc: running = false; break; |
| 90 |
nothing calls this directly
no test coverage detected