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Functions2,698 in github.com/arx/ArxLibertatis

↓ 5 callersFunctionReloadTexture
Sources/EERIE/EERIETexture.cpp:386
↓ 5 callersFunctionSP_GetRoomDist
Sources/EERIE/EERIEPoly.cpp:2072
↓ 5 callersMethodSave
------------------------------------------------------------------------
Sources/HERMES/HERMES_ClusterSave.cpp:462
↓ 5 callersFunctionSetCameraDepth
Sources/EERIE/EERIEPoly.cpp:3337
↓ 5 callersFunctionSetFilteringMode
Sources/DANAE/Danae.cpp:3359
↓ 5 callersMethodSetMouseOver
Sources/DANAE/ARX_Menu2.cpp:7728
↓ 5 callersMethodSetPitch
Sources/Athena/Athena_Instance.cpp:331
↓ 5 callersMethodSetVolume
Sources/Athena/Athena_Mixer.cpp:106
↓ 5 callersFunctionSkipNextStatement
Sources/DANAE/ARX_Script.cpp:2974
↓ 5 callersMethodStop
////////////////////////////////////////////////////////////////////////// // Control
Sources/Athena/Athena_Mixer.cpp:160
↓ 5 callersFunctionStrikeAimtime
Sources/DANAE/Danae.cpp:3855
↓ 5 callersFunctionTransformInverseVertexQuat
Invert-Transform of vertex by a quaternion
Sources/EERIE/EERIEmath.cpp:719
↓ 5 callersFunctionTransformVertexQuat
Transforms a Vertex by a quaternion
Sources/Include/EERIEmath.h:441
↓ 5 callersFunction_ARX_TIME_GetTime
Sources/DANAE/ARX_Time.cpp:89
↓ 5 callersFunction_ZRotatePoint
Rotations
Sources/Include/EERIEmath.h:301
↓ 5 callersFunctionaalAddResourcePack
Sources/Athena/Athena.cpp:247
↓ 5 callersFunctionaalGetAmbiance
Sources/Athena/Athena.cpp:892
↓ 5 callersFunctionaalGetSampleName
////////////////////////////////////////////////////////////////////////// // Sample status
Sources/Athena/Athena.cpp:1368
↓ 4 callersFunctionANCHOR_CheckAnythingInCylinder
----------------------------------------------------------------------------- Returns 0 if nothing in cyl Else returns Y Offset to put cylinder in a p
Sources/EERIE/EERIEAnchors.cpp:289
↓ 4 callersFunctionARXMenu_GetResumeGame
----------------------------------------------------------------------------- RESUME GAME ------------------------------------------------------------
Sources/DANAE/ARX_MenuPublic.cpp:634
↓ 4 callersFunctionARXMenu_Options_Video_GetGamma
-----------------------------------------------------------------------------
Sources/DANAE/ARX_MenuPublic.cpp:313
↓ 4 callersFunctionARX_CHANGELEVEL_Load
------------------------------------------------------------------------------ ARX_CHANGELEVEL_Load: Load a GameSave ---------------------------------
Sources/DANAE/ARX_ChangeLevel.cpp:4268
↓ 4 callersFunctionARX_DAMAGES_DurabilityCheck
Sources/DANAE/ARX_Damages.cpp:1872
↓ 4 callersFunctionARX_DAMAGES_HealInter
Sources/DANAE/ARX_Damages.cpp:418
↓ 4 callersFunctionARX_EQUIPMENT_ComputeDamages
Sources/DANAE/ARX_Equipment.cpp:656
↓ 4 callersFunctionARX_EQUIPMENT_LaunchPlayerUnReadyWeapon
Sources/DANAE/ARX_Equipment.cpp:616
↓ 4 callersFunctionARX_INPUT_Release
Sources/DANAE/ARX_Input.cpp:111
↓ 4 callersFunctionARX_INTERFACE_HALO_Draw
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Interface.cpp:655
↓ 4 callersFunctionARX_INTERFACE_MouseInBook
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Interface.cpp:345
↓ 4 callersFunctionARX_INTERFACE_NoteClear
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Interface.cpp:769
↓ 4 callersFunctionARX_INTERFACE_RELEASESOUND
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Interface.cpp:6663
↓ 4 callersFunctionARX_INTERFACE_RenderCursor
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Interface.cpp:10575
↓ 4 callersFunctionARX_INVENTORY_IdentifyIO
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Inventory.cpp:2226
↓ 4 callersFunctionARX_INVENTORY_OpenClose
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Inventory.cpp:2267
↓ 4 callersFunctionARX_MENU_Clicked_QUIT
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Menu.cpp:391
↓ 4 callersFunctionARX_MINIMAP_PurgeTC
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Minimap.cpp:277
↓ 4 callersFunctionARX_MINIMAP_Show
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Minimap.cpp:298
↓ 4 callersFunctionARX_MISSILES_ClearAll
----------------------------------------------------------------------------- Clear all missiles
Sources/DANAE/ARX_Missile.cpp:100
↓ 4 callersFunctionARX_NPC_Behaviour_Reset
Resets all behaviour data from a NPC ----------------------------------------------------------------------------------------------- VERIFIED (Cyril 2
Sources/DANAE/ARX_NPC.cpp:292
↓ 4 callersFunctionARX_NPC_ChangeMoveMode
Sets a New MoveMode for a NPC ----------------------------------------------------------------------------------------------- VERIFIED (Cyril 2001/10/
Sources/DANAE/ARX_NPC.cpp:917
↓ 4 callersFunctionARX_PARTICLES_SpawnWaterSplash
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Particles.cpp:1901
↓ 4 callersFunctionARX_PATH_IsPosInZone
Sources/DANAE/ARX_Paths.cpp:176
↓ 4 callersFunctionARX_PLAYER_Get_Skill_Casting
float ARX_PLAYER_Get_Skill_Casting(long type) ------------------------------------------------------------------------------------- FUNCTION/RESULT: R
Sources/DANAE/ARX_Player.cpp:718
↓ 4 callersFunctionARX_SCRIPT_Timer_ClearAll
Sources/DANAE/ARX_Script.cpp:3977
↓ 4 callersFunctionARX_SCRIPT_Timer_GetFree
Get a free script timer
Sources/DANAE/ARX_Script.cpp:3866
↓ 4 callersFunctionARX_SOUND_MixerStop
Sources/DANAE/ARX_Sound.cpp:553
↓ 4 callersFunctionARX_SOUND_PlayScriptAmbiance
Sources/DANAE/ARX_Sound.cpp:1101
↓ 4 callersFunctionARX_SPEECH_ReleaseIOSpeech
Sources/DANAE/ARX_Speech.cpp:406
↓ 4 callersFunctionARX_SPELLS_ClearAll
Clears All Spells.
Sources/DANAE/ARX_Spells.cpp:3304
↓ 4 callersFunctionARX_SPELLS_Fizzle
Plays the sound of Fizzling spell
Sources/DANAE/ARX_Spells.cpp:3385
↓ 4 callersFunctionARX_SPELLS_Precast_Launch
Sources/DANAE/ARX_Spells.cpp:3477
↓ 4 callersFunctionARX_SPELLS_RemoveAllSpellsOn
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Spells.cpp:576
↓ 4 callersFunctionARX_SetAntiAliasing
Sources/DANAE/Danae.cpp:7891
↓ 4 callersFunctionARX_TEXT_Draw
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Text.cpp:371
↓ 4 callersFunctionAddAData
Sources/EERIE/EERIEPoly.cpp:1977
↓ 4 callersFunctionAddInteractive
AddInteractive: Adds an Interactive Object to the Scene Calls appropriate func depending on object Type (ITEM, NPC or FIX) Creates an IO Ident for add
Sources/DANAE/ARX_Interactive.cpp:2420
↓ 4 callersFunctionAddLFlare
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Particles.cpp:3185
↓ 4 callersMethodAddSystem
-----------------------------------------------------------------------------
Sources/DANAE/ARX_CParticles.cpp:123
↓ 4 callersMethodAddZone
Sources/DANAE/ARX_Menu2.cpp:4962
↓ 4 callersFunctionAnchorData_GetNearest
Checks for nearest VALID anchor for a cylinder from a position
Sources/DANAE/ARX_NPC.cpp:463
↓ 4 callersFunctionCalcFPS
Sources/EERIE/EERIEapp.cpp:1126
↓ 4 callersFunctionCalculTriangleBump
Sources/EERIE/EERIEDraw.cpp:793
↓ 4 callersFunctionCanPurge
Sources/DANAE/DanaeSaveLoad.cpp:106
↓ 4 callersFunctionCheckAttributeClick
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Interface.cpp:6675
↓ 4 callersFunctionCheckExp
Sources/DANAE/ARX_Paths.cpp:1430
↓ 4 callersFunctionCloneIOItem
Be careful with this func...
Sources/DANAE/ARX_Interactive.cpp:1937
↓ 4 callersFunctionComputePortalVertexBuffer
-----------------------------------------------------------------------------
Sources/EERIE/EERIEPoly.cpp:4940
↓ 4 callersFunctionCylinderAboveInvalidZone
Sources/EERIE/EERIEAnchors.cpp:685
↓ 4 callersFunctionD3DTextr_RestoreAllTextures
----------------------------------------------------------------------------- Name: D3DTextr_RestoreAllTextures() Desc: This function is called when a
Sources/EERIE/EERIETexture.cpp:3601
↓ 4 callersFunctionDANAEFinalCleanup
Sources/DANAE/Danae.cpp:7998
↓ 4 callersFunctionDXI_ChooseInputDevice
-------------------------------------------------------------*/
Sources/Mercury/Mercury_Main.cpp:543
↓ 4 callersFunctionDXI_KeyPressed
-------------------------------------------------------------*/
Sources/Mercury/Mercury_Main.cpp:990
↓ 4 callersFunctionDXI_SetRangeJoy
-------------------------------------------------------------*/
Sources/Mercury/Mercury_Main.cpp:2049
↓ 4 callersFunctionDanaeSwitchFullScreen
Sources/DANAE/Danae.cpp:713
↓ 4 callersFunctionDanae_Registry_Close
Sources/DANAE/Danae.cpp:627
↓ 4 callersFunctionDanae_Registry_Open
Sources/DANAE/Danae.cpp:615
↓ 4 callersFunctionDanae_Registry_Write
Sources/DANAE/Danae.cpp:654
↓ 4 callersFunctionEERIEDrawBitmap2DecalY
Sources/EERIE/EERIEDraw.cpp:1527
↓ 4 callersFunctionEERIEDrawRotatedSprite
Sources/EERIE/EERIEDraw.cpp:1212
↓ 4 callersFunctionEERIEDrawTrue3DLine
Sources/EERIE/EERIEDraw.cpp:1092
↓ 4 callersFunctionEERIERemovePrecalcLights
Sources/EERIE/EERIELight.cpp:1029
↓ 4 callersFunctionEERIE_ANIMMANAGER_ReleaseHandle
-----------------------------------------------------------------------------
Sources/EERIE/EERIEAnim.cpp:298
↓ 4 callersFunctionEERIE_COLLISION_SPHERES_Release
Sources/EERIE/EERIECollisionSpheres.cpp:125
↓ 4 callersFunctionEERIE_CreateCedricData
-----------------------------------------------------------------------------------------------------
Sources/EERIE/EERIEobject.cpp:2318
↓ 4 callersFunctionEERIE_LIGHT_GlobalInit
Sources/EERIE/EERIELight.cpp:256
↓ 4 callersFunctionEERIE_PATHFINDER_Clear
Sources/EERIE/EERIEPathfinder.cpp:205
↓ 4 callersMethodExistFile
------------------------------------------------------------------------
Sources/HERMES/HERMES_ClusterSave.cpp:648
↓ 4 callersFunctionF2L_RoundUp
Sources/EERIE/EERIEmath.cpp:1087
↓ 4 callersFunctionFileOpenWrite
Sources/HERMES/HERMESmain.cpp:630
↓ 4 callersFunctionFillKeyTemp
-------------------------------------------------------------------*/
Sources/DANAE/ARX_C_cinematique.cpp:179
↓ 4 callersFunctionFindLabelPos
SCRIPT Precomputed Label Offsets Management
Sources/DANAE/ARX_Script.cpp:217
↓ 4 callersFunctionFlyingOverObject
INTERACTIVE_OBJ * FlyingOverObject(EERIE_S2D * pos) ------------------------------------------------------------------------------------- FUNCTION/RES
Sources/DANAE/Danae.cpp:1928
↓ 4 callersFunctionFontError
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Text.cpp:95
↓ 4 callersFunctionFrustrum_Set
Sources/DANAE/ARX_Scene.cpp:1380
↓ 4 callersFunctionGetActionPoint
Sources/EERIE/EERIEMeshTweak.cpp:194
↓ 4 callersFunctionGetAngleInterpolation
----------------------------------------------------------------------*/
Sources/DANAE/ARX_C_keyframer.cpp:499
↓ 4 callersFunctionGetFirstDir
Sources/HERMES/HERMES_pack.cpp:349
↓ 4 callersFunctionGetFontName
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Text.cpp:570
↓ 4 callersFunctionGetFromInventory
INTERACTIVE_OBJ * GetFromInventory(EERIE_S2D * pos) ------------------------------------------------------------------------------------- FUNCTION/RES
Sources/DANAE/ARX_Inventory.cpp:1603
↓ 4 callersFunctionGetIDXVert
Sources/EERIE/EERIEClothes.cpp:154
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