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Functions2,698 in github.com/arx/ArxLibertatis

↓ 1 callersFunctionAnchorData_Create
Sources/EERIE/EERIEAnchors.cpp:1619
↓ 1 callersFunctionAnchorData_Create_Alternative_Method_I
/////////////////////////////////////////////////////////////////////////////// ALTERNATIVE METHOD
Sources/EERIE/EERIEAnchors.cpp:1424
↓ 1 callersFunctionAnchorData_Create_Original_Method
Sources/EERIE/EERIEAnchors.cpp:1273
↓ 1 callersFunctionAnchorData_GetNearest_2
Sources/DANAE/ARX_NPC.cpp:487
↓ 1 callersFunctionAnchorData_GetNearest_Except
Sources/DANAE/ARX_NPC.cpp:503
↓ 1 callersFunctionAngleDifference
----------------------------------------------------------------------------*/ angle de 0 a 360(par exemple) */
Sources/EERIE/EERIEmath.cpp:934
↓ 1 callersFunctionApplyCurMr
Sources/DANAE/ARX_Spells.cpp:9745
↓ 1 callersFunctionApplyCurPNux
Sources/DANAE/ARX_Spells.cpp:9698
↓ 1 callersFunctionApplyCurSOS
Sources/DANAE/ARX_Spells.cpp:9592
↓ 1 callersFunctionApplyDynLight_VertexBuffer
Sources/DANAE/ARX_Cedric.cpp:3544
↓ 1 callersFunctionApplyDynLight_VertexBuffer_2
Sources/DANAE/ARX_Cedric.cpp:3682
↓ 1 callersFunctionApplyPasswall
Sources/DANAE/ARX_Spells.cpp:9722
↓ 1 callersFunctionApplySPArm
Sources/DANAE/ARX_Spells.cpp:9631
↓ 1 callersFunctionApplySPBow
Sources/DANAE/ARX_Spells.cpp:9600
↓ 1 callersFunctionApplySPMax
Sources/DANAE/ARX_Spells.cpp:9771
↓ 1 callersFunctionApplySPRf
Sources/DANAE/ARX_Spells.cpp:9735
↓ 1 callersFunctionApplySPWep
Sources/DANAE/ARX_Spells.cpp:9516
↓ 1 callersFunctionApplySPuw
Sources/DANAE/ARX_Spells.cpp:9756
↓ 1 callersFunctionApplySpeechPos
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Speech.cpp:801
↓ 1 callersFunctionApplySpring
Apply spring force on two physical vertexes
Sources/EERIE/EERIEPhysicsBox.cpp:198
↓ 1 callersFunctionBBoxClipPoly
Sources/DANAE/ARX_Scene.cpp:1284
↓ 1 callersFunctionBCCheckInPoly
Sources/DANAE/ARX_Physics.cpp:73
↓ 1 callersFunctionBIG_PURGE
Sources/DANAE/DanaeSaveLoad.cpp:146
↓ 1 callersFunctionBKG_CountIgnoredPolys
Sources/EERIE/EERIEPoly.cpp:1875
↓ 1 callersFunctionBKG_VerticalReOrder
//////////////////////////////////////////////////////////////////////////////// Sorts Background tile polys from roof to top ////////////////////////
Sources/EERIE/EERIEPoly.cpp:1934
↓ 1 callersFunctionBackFaceCull2D
Sources/EERIE/EERIEPoly.cpp:1438
↓ 1 callersFunctionBkgAddPoly
Sources/EERIE/EERIEPoly.cpp:3047
↓ 1 callersMethodBltOnSurfTemp
############################################################################################ BltOnSurfTemp ###########################################
Sources/DANAE/ARX_carte.cpp:268
↓ 1 callersMethodBuildMap
############################################################################################ BuildMap ################################################
Sources/DANAE/ARX_carte.cpp:294
↓ 1 callersFunctionCEDRIC_PtIn2DPolyProjV2
Sources/EERIE/EERIEPoly.cpp:1379
↓ 1 callersFunctionCalcObjFaceNormal
Sources/EERIE/EERIEmath.cpp:1121
↓ 1 callersFunctionCalculAverageWidth
Use to calculate an Average height for text fonts
Sources/DANAE/ARX_Menu2.cpp:2063
↓ 1 callersFunctionCalculTextPosition
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Menu2.cpp:2035
↓ 1 callersFunctionCedric_AnimCalcTranslation
Evaluate main entity translation */
Sources/DANAE/ARX_Cedric.cpp:238
↓ 1 callersFunctionCedric_AnimateDrawEntity
Apply animation and draw object */
Sources/DANAE/ARX_Cedric.cpp:2916
↓ 1 callersFunctionCedric_AnimateObject
Animate skeleton
Sources/DANAE/ARX_Cedric.cpp:342
↓ 1 callersFunctionCedric_ApplyLighting
Object dynamic lighting */
Sources/DANAE/ARX_Cedric.cpp:631
↓ 1 callersFunctionCedric_BlendAnimation
Sources/DANAE/ARX_Cedric.cpp:2817
↓ 1 callersFunctionCedric_ConcatenateTM
Apply transformations on all bones */
Sources/DANAE/ARX_Cedric.cpp:437
↓ 1 callersFunctionCedric_GetScale
Sources/DANAE/ARX_Cedric.cpp:162
↓ 1 callersFunctionCedric_GetTime
Sources/DANAE/ARX_Cedric.cpp:207
↓ 1 callersFunctionCedric_IO_Visible
Sources/DANAE/ARX_Cedric.cpp:2878
↓ 1 callersFunctionCedric_ManageExtraRotationsFirst
Sources/DANAE/ARX_Cedric.cpp:2847
↓ 1 callersFunctionCedric_RenderObject
Render object */
Sources/DANAE/ARX_Cedric.cpp:2430
↓ 1 callersFunctionCedric_RenderObject2
Render object */
Sources/DANAE/ARX_Cedric.cpp:1660
↓ 1 callersFunctionCedric_ResetBoundingBox
Init bounding box */
Sources/DANAE/ARX_Cedric.cpp:121
↓ 1 callersFunctionCedric_TransformVerts
Transform object vertices */
Sources/DANAE/ARX_Cedric.cpp:524
↓ 1 callersMethodChangePos
Sources/DANAE/ARX_SpellFx_Lvl05.h:179
↓ 1 callersFunctionCheckArrowPolyCollision
Sources/DANAE/ARX_Paths.cpp:1373
↓ 1 callersFunctionCheckBackgroundInSphere
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Collisions.cpp:1220
↓ 1 callersMethodCheckCollision
-----------------------------------------------------------------------------
Sources/DANAE/ARX_SpellFX_Lvl01.cpp:738
↓ 1 callersFunctionCheckForInventoryReplaceMe
Seeks an IO in all Inventories to replace it by another IO
Sources/DANAE/ARX_Inventory.cpp:1851
↓ 1 callersFunctionCheckHit
Sources/DANAE/ARX_Script.cpp:3291
↓ 1 callersFunctionCheckLastSpeech
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Speech.cpp:193
↓ 1 callersFunctionCheckMr
Sources/DANAE/Danae.cpp:4733
↓ 1 callersFunctionCheckNPC
void CheckNPC(INTERACTIVE_OBJ * io) ----------------------------------------------------------------------------------------------- FUNCTION Checks if
Sources/DANAE/ARX_NPC.cpp:3956
↓ 1 callersFunctionCheckNPCEx
void CheckNPCEx(INTERACTIVE_OBJ * io) ---------------------------------------------------------------------------------------------- FUNCTION: Checks
Sources/DANAE/ARX_NPC.cpp:4042
↓ 1 callersFunctionCheckTopPoly
Sources/EERIE/EERIEPoly.cpp:601
↓ 1 callersFunctionCheckUnderWaterIO
void CheckUnderWaterIO(INTERACTIVE_OBJ * io) ----------------------------------------------------------------------------------------------- FUNCTION:
Sources/DANAE/ARX_NPC.cpp:3986
↓ 1 callersFunctionCheck_Apply
Sources/DANAE/ARX_Menu2.cpp:2254
↓ 1 callersFunctionCleanKey
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Loc.cpp:184
↓ 1 callersFunctionCleanSection
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Loc.cpp:148
↓ 1 callersFunctionCleanSection
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Sound.cpp:2337
↓ 1 callersFunctionCleanString
-----------------------------------------------------------------------------
Sources/DANAE/ARX_Sound.cpp:2362
↓ 1 callersMethodCleanup3DEnvironment
Cleanup3DEnvironment() Cleanup scene objects
Sources/EERIE/EERIEapp.cpp:1042
↓ 1 callersFunctionClear3DScene
-----------------------------------------------------------------------------------------------------
Sources/EERIE/EERIEobject.cpp:1764
↓ 1 callersFunctionClearDynLights
Sources/EERIE/EERIEPoly.cpp:3365
↓ 1 callersFunctionClearGameDEVICE
Sources/DANAE/Danae.cpp:8803
↓ 1 callersFunctionClearSelectedNodes
Sources/DANAE/ARX_Interactive.cpp:1125
↓ 1 callersFunctionClearSysTextures
Sources/DANAE/Danae.cpp:2683
↓ 1 callersFunctionCloneLocalVars
Sources/DANAE/ARX_Script.cpp:1990
↓ 1 callersMethodCloseTag
Close a tag */
Sources/ArxCommon/ARX_Common.cpp:471
↓ 1 callersFunctionComputeLight2DPos
-----------------------------------------------------------------------------
Sources/EERIE/EERIELight.cpp:555
↓ 1 callersFunctionComputeTileLights
Sources/DANAE/ARX_Scene.cpp:2724
↓ 1 callersMethodCopyBitmapToSurface2
----------------------------------------------------------------------------- Name: CopyBitmapToSurface2() Desc: Copie une partie de bitmap sur la sur
Sources/EERIE/EERIETexture.cpp:2649
↓ 1 callersFunctionCopySurfaceToBumpMap
Sources/EERIE/EERIETexture.cpp:1020
↓ 1 callersFunctionCorrectValue
Sources/DANAE/Danae.cpp:5604
↓ 1 callersFunctionCountBrackets
Sources/DANAE/ARX_Script.cpp:4154
↓ 1 callersFunctionCountNodes
Sources/DANAE/ARX_Interactive.cpp:1053
↓ 1 callersFunctionCountTextures
tex Must be of sufficient size...
Sources/EERIE/EERIETexture.cpp:347
↓ 1 callersMethodCreate
-----------------------------------------------------------------------------
Sources/DANAE/ARX_SpellFX_Lvl09.cpp:187
↓ 1 callersFunctionCreateAllMapsForBitmap
-----------------------------------------------------------*/
Sources/DANAE/ARX_C_mapp.cpp:617
↓ 1 callersMethodCreateDoze
Sources/DANAE/ARX_SpellFx_Lvl01.h:202
↓ 1 callersFunctionCreateFrustrum
Sources/DANAE/ARX_Scene.cpp:1417
↓ 1 callersFunctionCreateInterfaceTextureContainers
----------------------------------------------------------------------------- Interface Texture Containers creation ----------------------------------
Sources/DANAE/ARX_Interface.cpp:426
↓ 1 callersFunctionCreateNeighbours
Sources/EERIE/EERIEProgressive.cpp:127
↓ 1 callersMethodCreateSurfaceTemp
############################################################################################ CreateSurfTemp ##########################################
Sources/DANAE/ARX_carte.cpp:225
↓ 1 callersFunctionCutAndAddString
-----------------------------------------------------------*/
Sources/DANAE/ARX_C_sound.cpp:139
↓ 1 callersFunctionCylinderInCylinder
Cylinder y origin must be min Y of cylinder Cylinder height MUST be negative FROM origin (inverted Theo XYZ system Legacy)
Sources/EERIE/EERIEmath.cpp:596
↓ 1 callersFunctionD3DEnum_EnumerateDevices
D3DEnum_EnumerateDevices() Enumerates all drivers, devices, and modes. The callback function is called each device, to confirm that the device support
Sources/EERIE/EERIEenum.cpp:316
↓ 1 callersFunctionD3DEnum_FreeResources
D3DEnum_FreeResources() Cleans up any memory allocated during device enumeration
Sources/EERIE/EERIEenum.cpp:351
↓ 1 callersFunctionD3DEnum_UserChangeDevice
D3DEnum_UserChangeDevice() Pops up a dialog which allows the user to select a new device.
Sources/EERIE/EERIEenum.cpp:583
↓ 1 callersFunctionD3DTextr_DestroyContainer
----------------------------------------------------------------------------- Name: D3DTextr_DestroyContainer() Desc: Frees the resources for the spec
Sources/EERIE/EERIETexture.cpp:3690
↓ 1 callersFunctionD3DTextr_KillAllTextures
Detruit toutes les surfaces charg�es */
Sources/EERIE/EERIETexture.cpp:3677
↓ 1 callersFunctionD3DTextr_TESTRestoreAllTextures
Sources/EERIE/EERIETexture.cpp:3614
↓ 1 callersFunctionD3DUtil_InitSurfaceDesc
----------------------------------------------------------------------------- Name: D3DUtil_InitSurfaceDesc() Desc: Helper function called to build a
Sources/EERIE/EERIEutil.cpp:74
↓ 1 callersFunctionD3DUtil_SetViewMatrix
----------------------------------------------------------------------------- Name: D3DUtil_SetViewMatrix() Desc: Given an eye point, a lookat point,
Sources/EERIE/EERIEutil.cpp:103
↓ 1 callersFunctionDANAE_DEBUGGER_Launch
Sources/DANAE/DANAE_Debugger.cpp:52
↓ 1 callersFunctionDANAE_DEBUGGER_Update
Sources/DANAE/DANAE_Debugger.cpp:93
↓ 1 callersFunctionDANAE_ManageSplashThings
Sources/DANAE/Danae.cpp:5134
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