| 156 | { |
| 157 | |
| 158 | ShaderProgram::ShaderProgram(const char* pVertShaderSrc, |
| 159 | const char* pFragShaderSrc, |
| 160 | const char* pGeomShaderSrc) |
| 161 | : mVertex(0), mFragment(0), mGeometry(0), mProgram(0) |
| 162 | { |
| 163 | Shaders shrds = loadShaders(pVertShaderSrc, pFragShaderSrc, pGeomShaderSrc); |
| 164 | mProgram = glCreateProgram(); |
| 165 | attachAndLinkProgram(mProgram, shrds); |
| 166 | mVertex = shrds.vertex; |
| 167 | mFragment = shrds.fragment; |
| 168 | mGeometry = shrds.geometry; |
| 169 | } |
| 170 | |
| 171 | ShaderProgram::~ShaderProgram() |
| 172 | { |
nothing calls this directly
no test coverage detected