| 25 | { |
| 26 | |
| 27 | class vector_field_impl : public AbstractRenderable { |
| 28 | protected: |
| 29 | gl::GLuint mDimension; |
| 30 | /* plot points characteristics */ |
| 31 | gl::GLuint mNumPoints; |
| 32 | forge::dtype mDataType; |
| 33 | gl::GLenum mGLType; |
| 34 | /* OpenGL Objects */ |
| 35 | ShaderProgram mFieldProgram; |
| 36 | gl::GLuint mDBO; |
| 37 | size_t mDBOSize; |
| 38 | /* shader variable index locations */ |
| 39 | /* vertex shader */ |
| 40 | gl::GLuint mFieldPointIndex; |
| 41 | gl::GLuint mFieldColorIndex; |
| 42 | gl::GLuint mFieldAlphaIndex; |
| 43 | gl::GLuint mFieldDirectionIndex; |
| 44 | /* geometry shader */ |
| 45 | gl::GLuint mFieldPVMatIndex; |
| 46 | gl::GLuint mFieldModelMatIndex; |
| 47 | gl::GLuint mFieldAScaleMatIndex; |
| 48 | /* fragment shader */ |
| 49 | gl::GLuint mFieldPVCOnIndex; |
| 50 | gl::GLuint mFieldPVAOnIndex; |
| 51 | gl::GLuint mFieldUColorIndex; |
| 52 | |
| 53 | std::map<int, gl::GLuint> mVAOMap; |
| 54 | |
| 55 | /* bind and unbind helper functions |
| 56 | * for rendering resources */ |
| 57 | void bindResources(const int pWindowId); |
| 58 | void unbindResources() const; |
| 59 | |
| 60 | virtual glm::mat4 computeModelMatrix(const glm::mat4& pOrient); |
| 61 | |
| 62 | public: |
| 63 | vector_field_impl(const uint pNumPoints, const forge::dtype pDataType, |
| 64 | const int pDimension=3); |
| 65 | ~vector_field_impl(); |
| 66 | |
| 67 | gl::GLuint directions(); |
| 68 | size_t directionsSize() const; |
| 69 | |
| 70 | virtual void render(const int pWindowId, |
| 71 | const int pX, const int pY, const int pVPW, const int pVPH, |
| 72 | const glm::mat4 &pView, const glm::mat4 &pOrient); |
| 73 | }; |
| 74 | |
| 75 | class vector_field2d_impl : public vector_field_impl { |
| 76 | protected: |
nothing calls this directly
no outgoing calls
no test coverage detected