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| 64 | |
| 65 | //-------------------------------------------------------------------------------------------------------------------------- |
| 66 | void ACogSamplePlayerController::AcknowledgePossession(APawn* NewPawn) |
| 67 | { |
| 68 | COG_LOG_OBJECT(LogCogPossession, ELogVerbosity::Verbose, this, TEXT("")); |
| 69 | |
| 70 | ACogSampleCharacter* OldControlledCharacter = Cast<ACogSampleCharacter>(AcknowledgedPawn); |
| 71 | |
| 72 | Super::AcknowledgePossession(NewPawn); |
| 73 | |
| 74 | if (InitialPossessedCharacter == nullptr) |
| 75 | { |
| 76 | InitialPossessedCharacter = Cast<ACogSampleCharacter>(NewPawn); |
| 77 | } |
| 78 | |
| 79 | if (PossessedCharacter != nullptr) |
| 80 | { |
| 81 | PossessedCharacter->AcknowledgeUnpossession(); |
| 82 | } |
| 83 | |
| 84 | PossessedCharacter = Cast<ACogSampleCharacter>(NewPawn); |
| 85 | PossessedCharacter->AcknowledgePossession(this); |
| 86 | |
| 87 | OnControlledCharacterChanged.Broadcast(this, PossessedCharacter.Get(), OldControlledCharacter); |
| 88 | } |
| 89 | |
| 90 | //-------------------------------------------------------------------------------------------------------------------------- |
| 91 | void ACogSamplePlayerController::SetPossession(APawn* NewPawn) |
nothing calls this directly
no test coverage detected