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Functions10,704 in github.com/armory3d/armory

↓ 3 callersMethod_insert_unsorted
Fast insertion in m_nodes array
lib/haxebullet/bullet/BulletCollision/Gimpact/gim_hash_table.h:556
↓ 3 callersMethod_new_open_bin
Extract the next empty bin and append it to open bins Returns: PackingAlgorithm: Initialized empty packing bin.
armory/blender/arm/lightmapper/utility/rectpack/packer.py:227
↓ 3 callersFunction_write_material_attribs_default
(frag: shader.Shader, parse_opacity: bool)
armory/blender/arm/material/make_mesh.py:816
↓ 3 callersFunctionabs_column_sum
lib/haxebullet/bullet/LinearMath/btPolarDecomposition.cpp:6
↓ 3 callersFunctionabs_row_sum
lib/haxebullet/bullet/LinearMath/btPolarDecomposition.cpp:11
↓ 3 callersMethodactivate
lib/haxebullet/bullet/LinearMath/btThreads.cpp:357
↓ 3 callersMethodaddCollisionObject
lib/haxebullet/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp:541
↓ 3 callersFunctionaddEdge
lib/haxerecast/recastnavigation/Recast/Source/RecastMeshDetail.cpp:301
↓ 3 callersMethodaddPoint
lib/haxebullet/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp:54
↓ 3 callersMethodaddTile
@par The add operation will fail if the data is in the wrong format, the allocated tile space is full, or there is a tile already at the specified re
lib/haxerecast/recastnavigation/Detour/Source/DetourNavMesh.cpp:908
↓ 3 callersMethodaddVertex
add a vertex
lib/haxebullet/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp:78
↓ 3 callersFunctionadd_assigns
(def, node)
lib/armory_tools/uglifyjs/lib/compress.js:6913
↓ 3 callersMethodadd_constraints
(bobject, o, bone=False)
armory/blender/arm/exporter.py:3110
↓ 3 callersFunctionall_constant
(list, scope)
lib/armory_tools/uglifyjs/lib/compress.js:5360
↓ 3 callersMethodallocate
lib/haxebullet/bullet/BulletCollision/BroadphaseCollision/btDbvt.h:390
↓ 3 callersMethodangle
@brief Return the ***half*** angle between this quaternion and the other * @param q The other quaternion */
lib/haxebullet/bullet/LinearMath/btQuaternion.h:432
↓ 3 callersMethodapplyDamping
applyDamping damps the velocity, using the given m_linearDamping and m_angularDamping
lib/haxebullet/bullet/BulletDynamics/Dynamics/btRigidBody.cpp:161
↓ 3 callersFunctionarea2
lib/haxerecast/recastnavigation/Recast/Source/RecastMesh.cpp:167
↓ 3 callersFunctionarea2
lib/haxerecast/recastnavigation/Recast/Source/RecastContour.cpp:471
↓ 3 callersFunctionarea2
lib/haxerecast/recastnavigation/DetourTileCache/Source/DetourTileCacheBuilder.cpp:1073
↓ 3 callersFunctionbatchedUnitVectorGetSupportingVertexWithoutMargin
lib/haxebullet/bullet/BulletCollision/CollisionShapes/btBoxShape.h:70
↓ 3 callersFunctionbest
(orig, alt, first_in_statement)
lib/armory_tools/uglifyjs/lib/compress.js:4942
↓ 3 callersFunctionbf
(a)
lib/armory_tools/threejs/three.min.js:14
↓ 3 callersFunctionbtClampNormal
lib/haxebullet/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp:413
↓ 3 callersFunctionbtFmod
lib/haxebullet/bullet/LinearMath/btScalar.h:440
↓ 3 callersFunctionbtMutexLock
NOTE: btMutex* is for internal Bullet use only If BT_THREADSAFE is undefined or 0, should optimize away to nothing. This is good because for the sing
lib/haxebullet/bullet/LinearMath/btThreads.h:71
↓ 3 callersFunctionbtMutexUnlock
lib/haxebullet/bullet/LinearMath/btThreads.h:78
↓ 3 callersFunctionbtNormalizeAnglePositive
lib/haxebullet/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp:304
↓ 3 callersFunctionbtPopThreadsAreRunning
lib/haxebullet/bullet/LinearMath/btThreads.cpp:388
↓ 3 callersFunctionbtPortalDir
lib/haxebullet/bullet/BulletCollision/NarrowPhaseCollision/btMprPenetration.h:244
↓ 3 callersFunctionbtPushThreadsAreRunning
lib/haxebullet/bullet/LinearMath/btThreads.cpp:381
↓ 3 callersFunctionbtResetThreadIndexCounter
lib/haxebullet/bullet/LinearMath/btThreads.cpp:343
↓ 3 callersFunctionbtSolveL1
lib/haxebullet/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.cpp:526
↓ 3 callersFunctionbt_quantize_clamp
lib/haxebullet/bullet/BulletCollision/Gimpact/btQuantization.h:53
↓ 3 callersMethodbuildAndProcessIslands
@todo: this is random access, it can be walked 'cache friendly'!
lib/haxebullet/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp:606
↓ 3 callersMethodbuildTriPlane
lib/haxebullet/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h:169
↓ 3 callersFunctionbuild_default_node
Creates a new node to give a not connected input socket a value
armory/blender/arm/make_logic.py:333
↓ 3 callersFunctionbuild_node
Builds the given node and returns its name. f is an opened file object.
armory/blender/arm/make_logic.py:143
↓ 3 callersFunctioncalcNormal
lib/haxebullet/bullet/BulletCollision/CollisionShapes/btTriangleShape.h:111
↓ 3 callersMethodcalc_aabb
(bobject)
armory/blender/arm/exporter.py:1510
↓ 3 callersMethodcalc_from_homogenic
Calc the transformation relative 1 to 0. Inverts matrics by transposing
lib/haxebullet/bullet/BulletCollision/Gimpact/gim_box_collision.h:166
↓ 3 callersMethodcalculateSerializeBufferSize
lib/haxebullet/bullet/BulletCollision/CollisionShapes/btConeShape.h:162
↓ 3 callersFunctioncan_mangle
(name)
lib/armory_tools/uglifyjs/lib/propmangle.js:213
↓ 3 callersFunctioncapsuleCapsuleDistance
lib/haxebullet/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp:117
↓ 3 callersFunctioncircumCircle
lib/haxerecast/recastnavigation/Recast/Source/RecastMeshDetail.cpp:67
↓ 3 callersMethodclearManifold
lib/haxebullet/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp:115
↓ 3 callersMethodclosest
return/calculate the closest vertex
lib/haxebullet/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp:243
↓ 3 callersMethodcollideTT
lib/haxebullet/bullet/BulletCollision/BroadphaseCollision/btDbvt.h:737
↓ 3 callersMethodcollide_ray
! \brief Finds the Ray intersection parameter. \param aabb Aligned box \param vorigin A vec3f with the origin of the ray \param vdir A vec3f with t
lib/haxebullet/bullet/BulletCollision/Gimpact/gim_box_collision.h:409
↓ 3 callersMethodcompute_points
lib/haxebullet/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp:322
↓ 3 callersFunctionconst_
(no_in)
lib/armory_tools/uglifyjs/lib/parse.js:1728
↓ 3 callersFunctioncontains
lib/haxerecast/recastnavigation/Recast/Source/RecastLayers.cpp:47
↓ 3 callersFunctioncontains
lib/haxerecast/recastnavigation/DetourTileCache/Source/DetourTileCache.cpp:26
↓ 3 callersFunctionconvert_to_predicate
(obj)
lib/armory_tools/uglifyjs/lib/compress.js:4267
↓ 3 callersMethodcopyFromArray
lib/haxebullet/bullet/LinearMath/btAlignedObjectArray.h:521
↓ 3 callersMethodcreate_default_camera
Creates the default camera and adds a WalkNavigation trait to it.
armory/blender/arm/exporter.py:2796
↓ 3 callersFunctiondDOT41
lib/haxebullet/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp:62
↓ 3 callersMethoddeSerialize
fills the dataBuffer and returns the struct name (and 0 on failure)
lib/haxebullet/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h:211
↓ 3 callersFunctiondecode_template
(str)
lib/armory_tools/uglifyjs/lib/compress.js:11337
↓ 3 callersMethoddenoise
(self)
armory/blender/arm/lightmapper/utility/denoiser/optix.py:46
↓ 3 callersMethoddestroyProxy
lib/haxebullet/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp:197
↓ 3 callersMethoddeterminant
lib/haxebullet/bullet/LinearMath/btMatrix3x3.h:929
↓ 3 callersFunctiondf
(a,b)
lib/armory_tools/threejs/three.min.js:49
↓ 3 callersFunctiondiagonal
Returns T iff (v_i, v_j) is a proper internal diagonal of P.
lib/haxerecast/recastnavigation/Recast/Source/RecastMesh.cpp:287
↓ 3 callersFunctiondiagonal
Returns T iff (v_i, v_j) is a proper internal diagonal of P.
lib/haxerecast/recastnavigation/DetourTileCache/Source/DetourTileCacheBuilder.cpp:1195
↓ 3 callersMethoddraw3dText
lib/haxebullet/hl/DebugDrawer.cpp:52
↓ 3 callersMethoddrawBox
lib/haxebullet/bullet/LinearMath/btIDebugDraw.h:306
↓ 3 callersFunctiondrawTree
lib/haxebullet/bullet/BulletSoftBody/btSoftBodyHelpers.cpp:57
↓ 3 callersFunctiondraw_conditional_prop
Draws a property row with a checkbox that enables a value field. The function fails when prop_condition is not a boolean property.
armory/blender/arm/props_ui.py:2767
↓ 3 callersFunctiondraw_socket_layout
(socket: bpy.types.NodeSocket, layout: bpy.types.UILayout, prop_name='default_value_raw')
armory/blender/arm/logicnode/arm_sockets.py:580
↓ 3 callersFunctiondrop_rest_farg
(fn, compressor)
lib/armory_tools/uglifyjs/lib/compress.js:5521
↓ 3 callersFunctiondrop_unused_call_args
(call, compressor, fns_with_marked_args)
lib/armory_tools/uglifyjs/lib/compress.js:9109
↓ 3 callersFunctiondtFreeNavMeshQuery
lib/haxerecast/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp:113
↓ 3 callersFunctiondtHashRef
From Thomas Wang, https://gist.github.com/badboy/6267743
lib/haxerecast/recastnavigation/Detour/Source/DetourNode.cpp:27
↓ 3 callersFunctiondtOverlapBounds
Determines if two axis-aligned bounding boxes overlap. @param[in] amin Minimum bounds of box A. [(x, y, z)] @param[in] amax Maximum bounds of box A.
lib/haxerecast/recastnavigation/Detour/Include/DetourCommon.h:372
↓ 3 callersFunctiondtVequal
Performs a 'sloppy' colocation check of the specified points. @param[in] p0 A point. [(x, y, z)] @param[in] p1 A point. [(x, y, z)] @return True if
lib/haxerecast/recastnavigation/Detour/Include/DetourCommon.h:279
↓ 3 callersFunctiondtVmax
Selects the maximum value of each element from the specified vectors. @param[in,out] mx A vector. (Will be updated with the result.) [(x, y, z)] @par
lib/haxerecast/recastnavigation/Detour/Include/DetourCommon.h:171
↓ 3 callersFunctiondtVmin
Selects the minimum value of each element from the specified vectors. @param[in,out] mn A vector. (Will be updated with the result.) [(x, y, z)] @par
lib/haxerecast/recastnavigation/Detour/Include/DetourCommon.h:161
↓ 3 callersFunctionduAppendBox
lib/haxerecast/recastnavigation/DebugUtils/Source/DebugDraw.cpp:280
↓ 3 callersFunctionduAppendCircle
lib/haxerecast/recastnavigation/DebugUtils/Source/DebugDraw.cpp:491
↓ 3 callersFunctionduDebugDrawBoxWire
lib/haxerecast/recastnavigation/DebugUtils/Source/DebugDraw.cpp:89
↓ 3 callersFunctionentangle
(defun, scope)
lib/armory_tools/uglifyjs/lib/scope.js:235
↓ 3 callersFunctionescape_literal
(str)
lib/armory_tools/uglifyjs/lib/compress.js:11401
↓ 3 callersFunctioneval_all
(nodes, compressor, ignore_side_effects, cached, depth)
lib/armory_tools/uglifyjs/lib/compress.js:4787
↓ 3 callersFunctionexpr_atom
(allow_calls)
lib/armory_tools/uglifyjs/lib/parse.js:1818
↓ 3 callersFunctionfetch_prop
(o: Union[bpy.types.Object, bpy.types.Scene])
armory/blender/arm/utils.py:567
↓ 3 callersFunctionfinale
(self)
lib/haxerecast/recastjs/recast.js:9
↓ 3 callersFunctionfindEdge
lib/haxerecast/recastnavigation/Recast/Source/RecastMeshDetail.cpp:290
↓ 3 callersMethodfindNodes
lib/haxerecast/recastnavigation/Detour/Source/DetourNode.cpp:89
↓ 3 callersMethodfind_bone
Finds the bone reference (a tuple containing the bone object and its data) by the given name and returns it.
armory/blender/arm/exporter.py:236
↓ 3 callersFunctionfirst_statement
(body)
lib/armory_tools/uglifyjs/lib/compress.js:8349
↓ 3 callersFunctionfn
()
lib/armory_tools/uglifyjs/lib/compress.js:4514
↓ 3 callersMethodgetAabb
If the Bounding box is not updated, then this class attemps to calculate it. ! \post Calls updateBound() for update the box set. */
lib/haxebullet/bullet/BulletCollision/Gimpact/btGImpactShape.h:134
↓ 3 callersMethodgetAngle
@brief Return the angle [0, 2Pi] of rotation represented by this quaternion */
lib/haxebullet/bullet/LinearMath/btQuaternion.h:452
↓ 3 callersMethodgetBoxSet
gets boxset
lib/haxebullet/bullet/BulletCollision/Gimpact/btGImpactShape.h:196
↓ 3 callersMethodgetBufferPointer
lib/haxebullet/bullet/LinearMath/btMatrixX.h:140
↓ 3 callersMethodgetBulletTriangle
lib/haxebullet/bullet/BulletCollision/Gimpact/btGImpactShape.h:1045
↓ 3 callersMethodgetChildAabb
Retrieves the bound from a child ! */
lib/haxebullet/bullet/BulletCollision/Gimpact/btGImpactShape.h:1074
↓ 3 callersFunctiongetColumn
@brief Get a column of the matrix as a vector * @param i Column number 0 indexed */
lib/haxebullet/bullet/LinearMath/btMatrix3x3.h:134
↓ 3 callersFunctiongetContourCenter
lib/haxerecast/recastnavigation/DebugUtils/Source/RecastDebugDraw.cpp:649
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