(e)
| 347 | } |
| 348 | |
| 349 | function gameTapEvent(e) { |
| 350 | if (_gameOver) { |
| 351 | return false; |
| 352 | } |
| 353 | let tar = e.target; |
| 354 | let y = e.clientY || e.targetTouches[0].clientY, |
| 355 | x = (e.clientX || e.targetTouches[0].clientX) - body.offsetLeft, |
| 356 | p = _gameBBList[_gameBBListIndex]; |
| 357 | if (y > touchArea[0] || y < touchArea[1]) { |
| 358 | return false; |
| 359 | } |
| 360 | if ((p.id === tar.id && tar.notEmpty) || (p.cell === 0 && x < blockSize) || (p.cell === 1 && x > blockSize && x < 2 * |
| 361 | blockSize) || (p.cell === 2 && x > 2 * blockSize && x < 3 * blockSize) || (p.cell === 3 && x > 3 * blockSize)) { |
| 362 | if (!_gameStart) { |
| 363 | gameStart(); |
| 364 | } |
| 365 | if (soundMode === 'on') { |
| 366 | createjs.Sound.play("tap"); |
| 367 | } |
| 368 | tar = document.getElementById(p.id); |
| 369 | tar.className = tar.className.replace(_ttreg, ' tt$1'); |
| 370 | _gameBBListIndex++; |
| 371 | _gameScore++; |
| 372 | |
| 373 | updatePanel(); |
| 374 | |
| 375 | gameLayerMoveNextRow(); |
| 376 | } else if (_gameStart && !tar.notEmpty) { |
| 377 | if (soundMode === 'on') { |
| 378 | createjs.Sound.play("err"); |
| 379 | } |
| 380 | tar.classList.add('bad'); |
| 381 | if (mode === MODE_PRACTICE) { |
| 382 | setTimeout(() => { |
| 383 | tar.classList.remove('bad'); |
| 384 | }, 500); |
| 385 | } else { |
| 386 | gameOver(); |
| 387 | } |
| 388 | } |
| 389 | return false; |
| 390 | } |
| 391 | |
| 392 | function createGameLayer() { |
| 393 | let html = '<div id="GameLayerBG">'; |
no test coverage detected