()
| 35 | } |
| 36 | |
| 37 | void UpdateLoop() |
| 38 | { |
| 39 | m_Stopwatch.Start(); |
| 40 | int rayCount; |
| 41 | m_Test.DrawTest(Time.timeSinceLevelLoad, m_FrameCounter++, m_BackbufferTex.width, m_BackbufferTex.height, m_Backbuffer, m_Animate, out rayCount); |
| 42 | m_Stopwatch.Stop(); |
| 43 | ++m_UpdateCounter; |
| 44 | m_RayCounter += rayCount; |
| 45 | } |
| 46 | |
| 47 | void Update () |
| 48 | { |