Compute the grid index given xyz_w. Args: points: (*, n, 3) grid_size: (*, 3) long. number of grid cells in x y z. center: (*, 3) center of the grid grid_width: (*, 3) length (full width) of the grid in xyz mode: 'subidx': return sub idx 'ind': return linear index Returns: grid_idx: if mode == 'subidx': (*, n, 3) long elif mode == 'ind': (*, n) long valid_mask: (*, n) bool Algorithm: Let x_
| 237 | // grid_idx = z_idx + y_dix * grid_size_z + x_idx * (grid_size_y * grid_size_z) |
| 238 | // |
| 239 | std::vector<torch::Tensor> get_grid_idx( |
| 240 | const torch::Tensor & points, // (*, n, 3), float |
| 241 | const torch::Tensor & grid_size, // (*, 3), long |
| 242 | const torch::Tensor & center, // (*, 3), float |
| 243 | const torch::Tensor & grid_width, // (*, 3), float |
| 244 | const std::string & mode = "ind" |
| 245 | ) { |
| 246 | |
| 247 | assert(grid_size.dtype() == torch::kLong); |
| 248 | |
| 249 | auto grid_from = (center - grid_width / 2).unsqueeze(-2); // (*, 1, 3) |
| 250 | auto grid_to = (center + grid_width / 2).unsqueeze(-2); // (*, 1, 3) |
| 251 | auto cell_width = (grid_width / grid_size).unsqueeze(-2); // (*, 1, 3) |
| 252 | auto p_idx = ((points - grid_from) / cell_width).floor().to(torch::kLong); // (*, n, 3), sub_idx on the grid |
| 253 | |
| 254 | // we will mark any out-of-bound points invalid |
| 255 | auto valid_mask = torch::logical_and( |
| 256 | points >= grid_from, |
| 257 | points <= grid_to |
| 258 | ).all(-1); // (*, n), bool |
| 259 | |
| 260 | if (mode.compare("ind") == 0) { |
| 261 | auto grid_idx = sub2ind( |
| 262 | p_idx, |
| 263 | grid_size |
| 264 | ); // (*, n) long |
| 265 | return {grid_idx, valid_mask}; |
| 266 | } |
| 267 | else if (mode.compare("subidx") == 0) { |
| 268 | return {p_idx, valid_mask}; |
| 269 | } |
| 270 | else { |
| 271 | throw; |
| 272 | } |
| 273 | |
| 274 | } |
| 275 | |
| 276 | |
| 277 |
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