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Method timer_monotonic

fdbrpc/sim2.actor.cpp:899–899  ·  view source on GitHub ↗

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897 }
898
899 double timer_monotonic() override { return timer(); }
900
901 Future<class Void> delay(double seconds, TaskPriority taskID) override {
902 ASSERT(taskID >= TaskPriority::Min && taskID <= TaskPriority::Max);

Callers 3

Calls 1

timerFunction · 0.50

Tested by

no test coverage detected