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Method run

benchmark/bench/raytracer.java:93–108  ·  view source on GitHub ↗
(int n, int level, int ss)

Source from the content-addressed store, hash-verified

91 return group;
92 }
93 void run(int n, int level, int ss) {
94 Scene scene = create(level, new Vec(0, -1, 0), 1);
95 System.out.print("P5\n"+n+" "+n+"\n255\n");
96 for (int y=n-1; y>=0; --y)
97 for (int x=0; x<n; ++x) {
98 double g=0;
99 for (int dx=0; dx<ss; ++dx)
100 for (int dy=0; dy<ss; ++dy) {
101 Vec d = new Vec(x+dx*1./ss-n/2., y+dy*1./ss-n/2., n);
102 Ray ray = new Ray(new Vec(0, 0, -4), unitise(d));
103 g += ray_trace(unitise(new Vec(-1, -3, 2)),
104 ray, scene);
105 }
106 System.out.print((char)(.5+255*g/(ss*ss)));
107 }
108 }
109 public static void main(String[] args) {
110 (new raytracer()).run(Integer.parseInt(args[0]), 6, 4);
111 }

Callers

nothing calls this directly

Calls 4

createMethod · 0.95
unitiseMethod · 0.95
ray_traceMethod · 0.95
printMethod · 0.45

Tested by

no test coverage detected