SetData sets new input data (for buffer reuse) Reuses existing buffer to avoid allocation
(data []byte)
| 78 | // SetData sets new input data (for buffer reuse) |
| 79 | // Reuses existing buffer to avoid allocation |
| 80 | func (c *ReadContext) SetData(data []byte) { |
| 81 | if c.buffer == nil { |
| 82 | c.buffer = NewByteBuffer(data) |
| 83 | } else { |
| 84 | c.buffer.data = data |
| 85 | c.buffer.readerIndex = 0 |
| 86 | c.buffer.writerIndex = len(data) |
| 87 | c.buffer.reader = nil |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | // Buffer returns the underlying buffer |
| 92 | func (c *ReadContext) Buffer() *ByteBuffer { |