(pointer: TimelineSymbol)
| 590 | pointerMoveTo(pointer, me._progressLine, currentIndex, axis, timelineModel, true); |
| 591 | }, |
| 592 | onUpdate(pointer: TimelineSymbol) { |
| 593 | pointerMoveTo(pointer, me._progressLine, currentIndex, axis, timelineModel); |
| 594 | } |
| 595 | }; |
| 596 | |
| 597 | // Reuse when exists, for animation and drag. |
no test coverage detected