Returns true when the server accepted play or publish command. The acquire fence makes sure the callsite seeing true must be after sending play or publish command (possibly in another thread).
| 609 | // The acquire fence makes sure the callsite seeing true must be after |
| 610 | // sending play or publish command (possibly in another thread). |
| 611 | bool is_server_accepted() const |
| 612 | { return _is_server_accepted.load(butil::memory_order_acquire); } |
| 613 | |
| 614 | // Explicitly notify error to current stream |
| 615 | virtual void SignalError(); |
no test coverage detected