| 10 | } |
| 11 | |
| 12 | void animate::TimeLine::Play() { |
| 13 | this->time_ = CurrentTimestampAtMM(); |
| 14 | this->playing_ = true; |
| 15 | this->frameLoop(); |
| 16 | } |
| 17 | |
| 18 | void animate::TimeLine::frameLoop() { |
| 19 | if(this->playing_ == false) |
nothing calls this directly
no test coverage detected