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hub / github.com/antopilo/Nuake / LoadModel

Method LoadModel

Nuake/Source/Nuake/Scene/Components/SkinnedModelComponent.cpp:12–21  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

10 }
11
12 void SkinnedModelComponent::LoadModel(entt::entity e, Scene* scene)
13 {
14 ModelLoader loader = ModelLoader();
15 this->ModelResource = loader.LoadSkinnedModel(ModelPath.GetRelativePath());
16
17 Entity entity = Entity{ e, scene };
18 scene->CreateSkeleton(entity);
19
20 RegenerateAnimationList();
21 }
22
23 void SkinnedModelComponent::SetPlaying(bool play)
24 {

Callers

nothing calls this directly

Calls 4

ModelLoaderClass · 0.85
LoadSkinnedModelMethod · 0.80
CreateSkeletonMethod · 0.80
GetRelativePathMethod · 0.45

Tested by

no test coverage detected