(evt: Event)
| 336 | }; |
| 337 | |
| 338 | const onMove = (evt: Event) => { |
| 339 | if (!draggingRef.current) return; |
| 340 | |
| 341 | if (evt instanceof MouseEvent) { |
| 342 | currentYRef.current = evt.pageY; |
| 343 | } else if (evt instanceof TouchEvent) { |
| 344 | currentYRef.current = evt.touches[0].pageY; |
| 345 | } |
| 346 | |
| 347 | // user is scrolling up — ignore |
| 348 | if (currentYRef.current < startYRef.current) return; |
| 349 | |
| 350 | const delta = currentYRef.current - startYRef.current; |
| 351 | |
| 352 | // Read via ref — no stale closure risk, no effect re-registration needed |
| 353 | if (delta >= pullThresholdRef.current) { |
| 354 | setPullToRefreshThresholdBreached(true); |
| 355 | } |
| 356 | |
| 357 | // limit drag to 1.5x maxPullDownDistance |
| 358 | if (delta > maxPullDownDistanceRef.current * 1.5) return; |
| 359 | |
| 360 | if (infScrollRef.current) { |
| 361 | infScrollRef.current.style.overflow = 'visible'; |
| 362 | infScrollRef.current.style.transform = `translate3d(0px, ${delta}px, 0px)`; |
| 363 | } |
| 364 | }; |
| 365 | |
| 366 | const onEnd = () => { |
| 367 | startYRef.current = 0; |
nothing calls this directly
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