| 120 | |
| 121 | |
| 122 | void RegisterScriptFunction(asCScriptEngine *engine) |
| 123 | { |
| 124 | // Register the gc behaviours for the script functions |
| 125 | int r = 0; |
| 126 | UNUSED_VAR(r); // It is only used in debug mode |
| 127 | engine->functionBehaviours.engine = engine; |
| 128 | engine->functionBehaviours.flags = asOBJ_REF | asOBJ_GC; |
| 129 | engine->functionBehaviours.name = "$func"; |
| 130 | #if !defined(AS_MAX_PORTABILITY) && !defined(AS_NO_CLASS_METHODS) |
| 131 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_ADDREF, "void f()", asMETHOD(asCScriptFunction,AddRef), asCALL_THISCALL, 0); asASSERT( r >= 0 ); |
| 132 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_RELEASE, "void f()", asMETHOD(asCScriptFunction,Release), asCALL_THISCALL, 0); asASSERT( r >= 0 ); |
| 133 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_GETREFCOUNT, "int f()", asMETHOD(asCScriptFunction,GetRefCount), asCALL_THISCALL, 0); asASSERT( r >= 0 ); |
| 134 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_SETGCFLAG, "void f()", asMETHOD(asCScriptFunction,SetFlag), asCALL_THISCALL, 0); asASSERT( r >= 0 ); |
| 135 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_GETGCFLAG, "bool f()", asMETHOD(asCScriptFunction,GetFlag), asCALL_THISCALL, 0); asASSERT( r >= 0 ); |
| 136 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_ENUMREFS, "void f(int&in)", asMETHOD(asCScriptFunction,EnumReferences), asCALL_THISCALL, 0); asASSERT( r >= 0 ); |
| 137 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_RELEASEREFS, "void f(int&in)", asMETHOD(asCScriptFunction,ReleaseAllHandles), asCALL_THISCALL, 0); asASSERT( r >= 0 ); |
| 138 | // TODO: Need some way to allow the arg type to adapt when the funcdefs are instantiated |
| 139 | // r = engine->RegisterMethodToObjectType(&engine->functionBehaviours, "bool opEquals(const int &in)", asMETHOD(asCScriptFunction,operator==), asCALL_THISCALL); asASSERT( r >= 0 ); |
| 140 | #else |
| 141 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_ADDREF, "void f()", asFUNCTION(ScriptFunction_AddRef_Generic), asCALL_GENERIC, 0); asASSERT( r >= 0 ); |
| 142 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_RELEASE, "void f()", asFUNCTION(ScriptFunction_Release_Generic), asCALL_GENERIC, 0); asASSERT( r >= 0 ); |
| 143 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_GETREFCOUNT, "int f()", asFUNCTION(ScriptFunction_GetRefCount_Generic), asCALL_GENERIC, 0); asASSERT( r >= 0 ); |
| 144 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_SETGCFLAG, "void f()", asFUNCTION(ScriptFunction_SetFlag_Generic), asCALL_GENERIC, 0); asASSERT( r >= 0 ); |
| 145 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_GETGCFLAG, "bool f()", asFUNCTION(ScriptFunction_GetFlag_Generic), asCALL_GENERIC, 0); asASSERT( r >= 0 ); |
| 146 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_ENUMREFS, "void f(int&in)", asFUNCTION(ScriptFunction_EnumReferences_Generic), asCALL_GENERIC, 0); asASSERT( r >= 0 ); |
| 147 | r = engine->RegisterBehaviourToObjectType(&engine->functionBehaviours, asBEHAVE_RELEASEREFS, "void f(int&in)", asFUNCTION(ScriptFunction_ReleaseAllHandles_Generic), asCALL_GENERIC, 0); asASSERT( r >= 0 ); |
| 148 | // r = engine->RegisterMethodToObjectType(&engine->functionBehaviours, "bool opEquals(const int &in)", asFUNCTION(ScriptFunction_opEquals_Generic), asCALL_GENERIC); asASSERT( r >= 0 ); |
| 149 | #endif |
| 150 | |
| 151 | // Register the builtin function for creating delegates |
| 152 | // This function returns a handle to the delegate, but since the type is not known at this time it is |
| 153 | // registered to return a void then the return type is changed manually to the builtin function type |
| 154 | // The name of the function is an invalid identifier so it cannot be invoked accidentally from the script |
| 155 | #ifndef AS_MAX_PORTABILITY |
| 156 | r = engine->RegisterGlobalFunction("void f(int &in, int &in)", asFUNCTION(CreateDelegate), asCALL_CDECL); asASSERT( r >= 0 ); |
| 157 | #else |
| 158 | r = engine->RegisterGlobalFunction("void f(int &in, int &in)", asFUNCTION(ScriptFunction_CreateDelegate_Generic), asCALL_GENERIC); asASSERT( r >= 0 ); |
| 159 | #endif |
| 160 | |
| 161 | // Rename the function so that it cannot be called manually by the script |
| 162 | int idx = engine->registeredGlobalFuncs.GetIndex(engine->scriptFunctions[r]); |
| 163 | engine->registeredGlobalFuncs.Erase(idx); |
| 164 | engine->scriptFunctions[r]->name = DELEGATE_FACTORY; |
| 165 | engine->registeredGlobalFuncs.Put(engine->scriptFunctions[r]); |
| 166 | |
| 167 | // Change the return type so the VM will know the function really returns a handle |
| 168 | engine->scriptFunctions[r]->returnType = asCDataType::CreateType(&engine->functionBehaviours, false); |
| 169 | engine->scriptFunctions[r]->returnType.MakeHandle(true); |
| 170 | } |
| 171 | |
| 172 | asCScriptFunction *CreateDelegate(asCScriptFunction *func, void *obj) |
| 173 | { |
no test coverage detected