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github.com/andychase/gbajs2 @1.2

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README

gbajs2 -- Community Fork

gbajs2 is a Game Boy Advance emulator written in Javascript from scratch using HTML5 technologies like Canvas and Web Audio. It is freely licensed and works in any modern browser without plugins.

Use it online! https://andychase.me/gbajs2

See the issues page for feature suggestions and ways you can help contribute!

Feature List

  • Playable compatibility, see compatibility
  • Acceptable performance on modern browsers
  • Pure javascript, allowing easy API access
  • Realtime clock gamepad support (Pokemon Ruby)
  • Save games

License

Original work by Endrift. Repo: (Archived / No longer maintained) https://github.com/endrift/gbajs

Copyright © 2012 – 2013, Jeffrey Pfau Copyright © 2020, Andrew Chase

All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Core symbols most depended-on inside this repo

shiftOp
called by 34
js/core.js
address
called by 12
js/arm.js
hex
called by 10
js/util.js
bit
called by 6
resources/console.js
receiveDirty
called by 2
js/video/worker.js
receiveMemory
called by 1
js/video/worker.js
loadRom
called by 0
resources/xhr.js
Console
called by 0
resources/console.js

Shape

Function 41

Languages

TypeScript100%

Modules by API surface

js/video/software.js7 symbols
js/mmu.js6 symbols
resources/console.js5 symbols
js/core.js4 symbols
js/savedata.js3 symbols
js/video/worker.js2 symbols
js/video/proxy.js2 symbols
js/gpio.js2 symbols
resources/xhr.js1 symbols
js/video.js1 symbols
js/util.js1 symbols
js/sio.js1 symbols

For agents

$ claude mcp add gbajs2 \
  -- python -m otcore.mcp_server <graph>

⬇ download graph artifact