| 26 | void Scene::OnPointerDown(int, const struct PointerCoords*) {} |
| 27 | void Scene::OnPointerUp(int, const struct PointerCoords*) {} |
| 28 | void Scene::OnPointerMove(int, const struct PointerCoords*) {} |
| 29 | bool Scene::OnBackKeyPressed() { return false; } |
| 30 | void Scene::OnKeyDown(int) {} |
| 31 | void Scene::OnKeyUp(int) {} |
no outgoing calls
no test coverage detected