| 29 | bool Scene::OnBackKeyPressed() { return false; } |
| 30 | void Scene::OnKeyDown(int) {} |
| 31 | void Scene::OnKeyUp(int) {} |
| 32 | void Scene::OnJoy(float, float) {} |
| 33 | void Scene::OnScreenResized(int, int) {} |
| 34 | void Scene::OnPause() {} |
no outgoing calls
no test coverage detected