| 48 | "d70 f550. f650. f750. f850."}; |
| 49 | |
| 50 | PlayScene::PlayScene() : Scene() { |
| 51 | mOurShader = NULL; |
| 52 | mTrivialShader = NULL; |
| 53 | mTextRenderer = NULL; |
| 54 | mShapeRenderer = NULL; |
| 55 | mShipSteerX = mShipSteerZ = 0.0f; |
| 56 | mFilteredSteerX = mFilteredSteerZ = 0.0f; |
| 57 | |
| 58 | mPlayerDir = glm::vec3(0.0f, 1.0f, 0.0f); // forward |
| 59 | mDifficulty = 0; |
| 60 | mUseCloudSave = false; |
| 61 | |
| 62 | mCubeGeom = NULL; |
| 63 | mTunnelGeom = NULL; |
| 64 | |
| 65 | mObstacleCount = 0; |
| 66 | mFirstObstacle = 0; |
| 67 | mFirstSection = 0; |
| 68 | mSteering = STEERING_NONE; |
| 69 | mPointerId = -1; |
| 70 | mPointerAnchorX = mPointerAnchorY = 0.0f; |
| 71 | |
| 72 | mWallTexture = NULL; |
| 73 | |
| 74 | memset(mMenuItemText, 0, sizeof(mMenuItemText)); |
| 75 | mMenuItemText[MENUITEM_UNPAUSE] = S_UNPAUSE; |
| 76 | mMenuItemText[MENUITEM_QUIT] = S_QUIT; |
| 77 | mMenuItemText[MENUITEM_START_OVER] = S_START_OVER; |
| 78 | mMenuItemText[MENUITEM_RESUME] = S_RESUME; |
| 79 | |
| 80 | memset(mMenuItems, 0, sizeof(mMenuItems)); |
| 81 | mMenuItemCount = 0; |
| 82 | |
| 83 | mMenu = MENU_NONE; |
| 84 | mMenuSel = 0; |
| 85 | |
| 86 | mSignText = NULL; |
| 87 | mSignTimeLeft = 0.0f; |
| 88 | |
| 89 | mShowedHowto = false; |
| 90 | mLifeGeom = NULL; |
| 91 | |
| 92 | mLives = PLAYER_LIVES; |
| 93 | |
| 94 | mRollAngle = 0.0f; |
| 95 | |
| 96 | mPlayerSpeed = 0.0f; |
| 97 | mBlinkingHeart = false; |
| 98 | mGameStartTime = Clock(); |
| 99 | |
| 100 | mBonusInARow = 0; |
| 101 | mLastCrashSection = -1; |
| 102 | |
| 103 | mFrameClock.SetMaxDelta(MAX_DELTA_T); |
| 104 | mLastAmbientBeepEmitted = 0; |
| 105 | mMenuTouchActive = false; |
| 106 | |
| 107 | mCheckpointSignPending = false; |
nothing calls this directly
no test coverage detected