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hub / github.com/android/ndk-samples / OnKillGraphics

Method OnKillGraphics

endless-tunnel/app/src/main/cpp/play_scene.cpp:269–278  ·  view source on GitHub ↗

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267}
268
269void PlayScene::OnKillGraphics() {
270 CleanUp(&mTextRenderer);
271 CleanUp(&mShapeRenderer);
272 CleanUp(&mOurShader);
273 CleanUp(&mTrivialShader);
274 CleanUp(&mTunnelGeom);
275 CleanUp(&mCubeGeom);
276 CleanUp(&mWallTexture);
277 CleanUp(&mLifeGeom);
278}
279
280void PlayScene::DoFrame() {
281 float deltaT = mFrameClock.ReadDelta();

Callers

nothing calls this directly

Calls 1

CleanUpFunction · 0.85

Tested by

no test coverage detected